Sonic 2 Hacking Guide Binary - Mappings. Not yet. I am also working on a Sonic 1 sprite sheet. A small additional piece of land. Both of them use $92 as the song value. (. Roll Random Skin! For this to work, you must choose Sonic and Tails as the players. Water tiles that were supposed to appear in Act 2. Similarly to Sonic 2 Delta, Sonic 2 Long Version restores incomplete/unused levels and adds a few minor features. 2.Sonic.exe is tooooooooooo fast! Unused graphics for background scenery that look like a flower stem. Join Planet Minecraft! If placed in Act 2, these are fully functional and cause Sonic to slide down much like Labyrinth Zone in Sonic the Hedgehog. I secretly work on it when I am bored from working on my series. Even if you don't post your own creations, we appreciate feedback on ours. An unused 32x32 background tile that was supposed to appear in Act 2. With the Sonic 1 Special Stage Editor, modify or create maps for the Sonic 1 Rotating Special Stage, or for the similar Rotating Slot Bonus Stage in Sonic & Knuckles. Level 9: Apprentice Skinner. You'll listen the Sound of Sonic Collecting a Ring, Select a Level (The Level you're going to Edit.) Unused spikes that were supposed to appear in Act 1 and 3. Tec Toy (BR), When the intro sequence starts, release the buttons, then start the game as usual. Wiki ... Sonic CD's character select menu is way too wide, with the characters on the far left side, and, well, it just doesn't feel right. It's the release date of Sonic 2.) Supercoolkid239. 5 Level Select. The end of act tally counts down points slower in the Game Gear version. @jace1313 i don't think winter zone is a real level, if it is than i'm very sorry. We input the Level Select cheat: 19, 65, 09, 17 (Yuji Naka's Birthday), and rather than being booted to the title screen, like we expected, we got a cute little image of Tails.exe making a small pouty face, with some cute little dark clouds in the background. The music during the Master System intro is the title screen music of the Game Gear version; the Master System title screen plays no music, and the Game Gear intro plays the Scrambled Egg Zone track. A notable example is a set of rings in Green Hills Zone spelling the word "END" (one of the level designers listed in the credits) was added. It was made in concept, but never really went further than that phase, as there's no actual graphics for it. The boss music is different between versions, with the Game Gear version noticeably being mixed into the JP Metallic Madness from, Several small changes are present to level geometry and ring layouts across the game. @Παρατηρητής There were also graphics for another game that got cancelled and remained on the drawing board. They look similar to the tiles found in the AutoDemo prototype. 2-Player Mode - On the Level Select, press B + Start on any level. Several unused bricks. Release all the buttons and press Start. On handheld, it starts off with Tails running away as Robotnik's claw catches him. Originally, the level card for Gimmick Mountain Zone used its full name. Sonic 2 sprite sheet. Several boss fights are more difficult. When Sonic enters the tube that leads to Scrambled Egg's boss arena in the Game Gear version, the boss music starts playing immediately, where in the Master System version, it starts just as Sonic exits the tube. Normally, only its head and neck can be seen. 5.1 Master System; 5.2 Game Gear; 6 Version Differences; Unused Graphics Character Sprites. After entering the codes, choose any stage from the level select menu (preferrably stage 1) As soon as you can move Sonic, … Genesis Sonic The Hedgehog 2. The 8-bit versions of Sonic the Hedgehog 2 are mostly identical, but besides the resolution, there are some differences detailing the transition from Master System to Game Gear: Please consider supporting The Cutting Room Floor on, the Master System version of the first game, https://tcrf.net/index.php?title=Sonic_the_Hedgehog_2_(Sega_Master_System,_Game_Gear)&oldid=868432, Games with hidden development-related text. Level maps for Sonic 2, 3 & K 2005-01-11 by qntm For higher-res maps with amazing detailed analysis, I recommend Zone 0. It is worth noting that Sonic Hachelle-Bee, being on a Macintosh, used raw hex and machine code editing for the development of this hack, which is quite an impressive feat considering that he didn't use any hacking tools. This game has unused items. The sky in the intro also changed from a bright cyan to a very dark shade. To enter Debug Mode, play these sounds from the level select screen: 1, 9, 9, 2, 1, 1, 2, 4. Admittedly most of them are quite brief, and except for the later ones, each is divided into 2 acts, while Sonic 1 carried 3 acts per level. When the intro starts, hold Down + Left + 1 + 2 + Start. The Sonic the Hedgehog 2 "Simon Wai" prototype is a widely distributed prototype of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis, which features an array of incomplete zones. Join us! i didnt know what it called, i just found it on s3 section long time ago. It is and it isn't. King of Fighters Wing 1.9. This game has a hidden level select. This song does not exist at all on the Master System Version. The only spikes found in this zone are underwater. Debug Mode - C, C, Up, Down, Down, Down, Down, Up, A + Start. As we did, the music turned to the classic menu theme from Sonic 3, or at least what it would sound like in Sonic 2. The image that sparked the biggest conspiracy in the Sonic community was a picture of a level select screen that no-one had seen before, found in the Official Sonic the Hedgehog 2 Guidebook. When Sonic drowns in the Master System version, he sinks with his mouth opening and closing, like the Master System version of the previous game; on Game Gear, he sinks with his mouth open, as in the console games. The gameplay style is similar to the Sonic Advance series for the GBA. Tagging is in the works and will be here soon! Sonic.Exe The Spirits of Hell Round 2: The Whisper of Soul Version: 0.1.0 about 2 years ago. It was found by Simon Wai on a Chinese website. if one attacks it during the optimal openings on each play, it will result in the battle playing out exactly the same every time, but those openings and thus exactly the same scenario differs for each version. is it me or should there be a section for the simon wai/nick arcade/prototype stuff. Probably meant to be used in the ending cutscene when he is rescued. 21737 votes . When the title screen appears, wait for a ring sound to play twice (Tails will wink three times). Released in 1992 on Genesis console, Sonic the Hedgehog 2 is the highly successful sequel of the famous Sega game, bringing a new great 2-player mode. On Game Gear, "HIRO SSS" is credited in place of "SEMIMARU" and "TOSIYAN" is corrected to "TOSHIYAN" for the Program, and there is an extra credit for "RYU" under Thanks. May have given a random amount of rings or items, like in the 2-player mode of, May have slowed you down, like the Speed-Down sneaker in the 2-player mode of, Most likely intended to be a checkpoint marker, like the 8-bit versions of. As of the beta and unused content, This is one of the most complete games on any section of this site! Level select. Minecraft Skin. The menu design is later reused in Sonic the Hedgehog 3 and Sonic & Knuckles. A chime will confirm correct code entry. Select Sound Select and play sounds 19, 65, 9, 17, then push C. Press Start to return to the main screen, and when Sonic … The good ending has its own, happy-sounding tune on Game Gear. I mean, play the songs 1,9,9,2,1,1,2,4. Artwork Name Description "Crying Tails" Animation: Tails crying. (this is not that important!) 23 Favourites. Demo of Round 2. Oh, also, ads, despite paying for all three before they were diseased. This waterfall tile was probably gonna be used with the block above. The geometry of several boss fight areas were made smaller to accommodate the smaller fixed screen. When collected, it grants a continue. This song's value on the Game Gear is, When Sonic (and Tails) look upon the stars at the end of the credits, a sound effect is now played. Samsung (KR)Platforms: Sega Master System, Tails crying. A breakable 32x32 tile that looks very similar to the Gimmick Mountain one, still unused. Level Select menu from Sonic the Hedgehog 2. Wiki Sprites Models Textures Sounds Login. Small demo, but hey guys. Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets! Unlike the final builds, no music plays on the level select screen. No financial gain whatsoever is made from project efforts. Comments. A breakable 32x32 tile that isn't used anywhere in the level. Game GearReleased in JP: November 21, 1992 (Game Gear)Released in US: November 17, 1992 (Game Gear)Released in EU: October 16, 1992 (Master System), October 29, 1992 (Game Gear)Released in AU: December 1, 1992 (Master System)Released in KR: 1992 (Master System)Released in BR: December 25, 1992 (Game Gear), June 18, 1993 (Master System). Return to the title screen, hold A and press Start. In the second part when i play with him i don't know how to pass because the rocket is too weak!Some tips or help? In fact, the sprites used in the game are the exact ones used in Sonic Advance. Level Select Menu now Has separated pages for Sonic 1 and Sonic 2 Levels. More Skins by ELOSShd. While the miscolored grass tile on the left is used in game, an unused, properly colored grass tile exists. To start debugging, press B, then you can select any sprite in that level and put it on the screen. @jace1313 Just upload it on DeviantArt, don't worry. This can be confusing, but it works quite effectively to give objects certain 'hot-spots'. Sonic the Hedgehog 2: featuring Tails as Princess Peach! While you can find this in a wall in Crystal Egg Zone, the graphics are obscured. Choose sounds 19, 65, 9, and 17 (in that order) and press C after each selection. there are real genocide city tiles, they are the same as the tiles from the machine from sonic spinball. The song was also removed completely from the Game Gear version, and crashes if attempted to play. Press Garden Zone 2's frozen sprites Extra things because why not : Name tags are extended to have Knux's width, for longer names Save Select character icon are extended to 50x50 px (Sonic's size) for Tails & Knux The sound effect when Sonic spins on the wheels and orb in Gimmick Mountain and Crystal Egg is different. Download (169 MB) Official sequel of Sonic.Exe Spirits of Hell Round 1. As much as they were developed for this game, they didn't get used here and went to another game. Unlike the Sonic CD and Sonic 3 prototype pages, there's not enough sheets to justify starting up a whole new page for Sonic 2 prototype content. You'll Enter the Level Select Screen. Level layouts uses Y indexed like Sonic 3/K. Probably meant to be used in the ending cutscene when he is rescued. Oh, you mean the water surface. and press A + Start. Sprites I had been working on since 9 months. Crystal Egg's boss is not necessarily harder, but it does not follow exactly the same attack pattern as the Master System version, i.e. I'll see what I can do, but be aware I've got a bunch of other sheets in progress that take priority. To select a level, go to the title screen, then hold button A and press START for Level 2, B and press START for Level 3, or C and press START to begin on level 4. 3.Sometime when i fly with Knuckles his fly abitity turn off(at the begining) 4.How to fly with eggman? In the Master System version of Aqua Lake Zone Act 2, the entire level is a murky green palette, and the waterline is invisible and at a fixed position near the top; on Game Gear, clean blue water visibly rises and floods the entire stage at the start. 2. (Login|Register) Register today to join in with discussions on the forum, post comments on the site, and upload your own sounds! “Sonic 2 HD” is a non-profit endeavor created by fans. (1992/11/24 , Funny no? Leftovers from the curved tunnels found in the AutoDemo prototype. Power Sneakers exist as a one-off powerup in the Master System version, only appearing in Aqua Lake Zone Act 2. This song was removed from the Game Gear version, and was replaced by the sound effect that plays when Sonic (and Tails) look up at the stars at the end of the credits. This sound replaces the unused track (. While the majority of the game's Sonic graphics were copied from, Sonic's death sprite from the Master System. VGFacts DidYouKnowGaming? The intro originally started with Tails already kidnapped. AspectPublishers: Sega (JP/US/EU/AU), Please rotate your device. Debug can also be enabled with Pro Action Replay code FFFFFA:0001. All of these sprite are worked pixel by pixel. Over 40 Sonic the Hedgehog fonts used in the games' logos, menus, title cards, cutscenes, HUD, and other texts. The entire body of the boss. What this song could have been used for is unknown, but it might have been an early theme for either Crystal Egg or Aqua Lake due to the similar style. v2: Replaced and finished some sprites V3:Updated some animations V4: Even more poses v5: Still...more poses v6: credit to for the Sonic Mania running beta sprites The game is played solely with the Arrow Keys to move and the Spacebar to Jump/Fly/Spindash. @Wolfington - Then logically, they're no longer "Genocide City" tiles. While powering on the game, hold Left + 1 + 2 on Controller 2. he then set off to capture it but little did he know that sonic was relaxing there levels featured: tropical coast: the beach of paradise island. MikeTAlm @MikeTAlm. A 32x32 rock that was used in the AutoDemo prototype. The bad ending music is extended on Game Gear, while it cuts short on Master System. This page was last edited on 31 December 2020, at 09:09. Sonic Da hedgehog. 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